Andee 101
There is no extra hardware required to run the Andee101. However, there are advertisements that will play when using the Andee101. You can choose to purchase the In-App Purchase to remove the ads.
Before You Code
In order to use the Andee101 Library in your sketch , we require the following libraries:
- CurieBLE.h
- Andee101.h
To include them in the project, insert the following code snippet at the top of your Arduino sketch
#include <CurieBLE.h>
#include <Andee101.h>
You will then need to add this code in the setup
void setup() {
Andee101.begin(); // Setup communication between Annikken Andee and Arduino
}
to start using Andee101 functions.
The final sketch will look like the code below
#include <CurieBLE.h>
#include <Andee101.h>
void setup() {
Andee101.begin(); // Setup communication between Annikken Andee and Arduino
//put other setup code here if there are any
}
void loop() {
// put your main code here, to run repeatedly:
}
Note: These steps are required for each project that you use with Annikken Andee 101. Leaving out these steps results in compile errors.